Most of your time will be spent recruiting men, leveling them, and reinforcing your current castles and cities, all the while you stomp out the Nords over and over again. Yes, this makes anything outside of siege battles so easy that the game becomes a slog of resupplying yourself and your fiefs. Once you have established your fiefdom under King Ragnar, you have a steady income flowing from workshops in cities, and you have claimed most of the map for the Nords, you will have made open-field battles extremely boring for yourself. I suppose I could let you know, however, that siding with these guys does have a blaring negative aspect that could ruin the game for you. That really is all they are, useful tools for your rise to glory and fame, and you'd be doing yourself a disservice by joining up with anyone else. I'm not sure what else I could possibly say about the Nords in order to get you to join these useful tools. Falk via "Mount & Blade: Warband" Join These Smelly Vikings Today! If you don't join the Nords, you are making a huge mistake. What this means is that there is an overabundance of bandits and raiders to farm, but more importantly, it provides access to diverse types of market goods without traveling too far. At their backs they have the ocean, on their tail they have the snow, and directly across their immediate mountain range are the forests of Swadia. This advantage is yet another reason you need to join up with them as soon as you possibly can.Īs you can see in the picture above, the Nords have access to almost every type of terrain in the game. Many would argue that the Rhodoks have the true superiority because gaining access to their main cities is quite difficult, and the choke points they can utilize are plentiful, but it is the Kingdom of the Nords who truly hold the ability to boast a true advantage. The two kingdoms in this game that have an unarguable geographic advantage are the Nords, and the Rhodoks. Falk via "Mount & Blade: Warband" Geographic Superiority With the sea at their backs, the Nords have a much easier time defending their fiefs. When you finally have the military, financial, and fiefdom strength to do so, you can betray these weaklings and sweep the entire map, claiming Calradia as your own! I'm sure that sounds a bit weird, and I assure you it is, but as you make their kingdom grow, they never get any stronger! Yeah, their numbers grow, they hold more of the map, and they defeat other characters in the game left and right but they never get any stronger versus the player character!Įssentially, in the long-term, your choice to conquer Calradia in the name of the Nords has spread an already-weak nation even thinner across the map. In swearing fealty to the Nords, you are actively choosing to strengthen the weakest kingdom in the entire game. This is exactly why I want you to swear fealty to the Nords. Personally, I've taken on a Nord army that was three-hundred strong, and I did so with a meager, mixed-unit army of ninety-five.
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